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Licensing of storyline and characters in video game industry: New research project at MIPLM

Due to the growing interest of video games and increasing popularity of its storyline and heroes, the publishers and right owners are seeking for new ways of commercializing such game elements through licensing. The purpose of this study was to identi ...

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Patentability of digital business models: The 6th module of the MIPLM

New developments in digital technologies have led to the emergence of new business models that potentially challenge the present stand of many industries. The business models of enterprises such as Netflix or Tencent have already created measurable ch ...

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Case Study: Signify and the SAILS Methodology Approach. 3rd module of the MIPLM 2021/22

The SAILS approach was originally developed as a road-mapping tool for analyzing disruptive threats to a company’s business model. SAILS is an acronym and stands for the initials of the individual methodological building blocks: (S) Standards, (A) Arc ...

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IP-Management series at CEIPI: Patent protection for digital solutions according to DIN77006 and ISO 56005

Since 2020 the DIN 77006 and ISO 56005 are in effect. They are quality standards to design digital use cases and other solutions like apps, customer journeys and business models to make them patentable and free of third-party rights. This university s ...

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Did they really patent this use case? – Example: Streaming industry

The global video streaming market size is expected to reach in 2022 USD 932 billion. The growing fondness towards streaming services like Netflix, Hulu, Amazon Prime, and others can have a tremendous impact on the market growth in the forthcoming year ...

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Digital Ecosystems and the Evolution of Digital Transformation in Industries

Today, digital business models help companies create new ways to compete, collaborate, and operate within the market. With the value digitalization offers for business models, digital ecosystems impact business functionality and determine the way busi ...

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IP-Management series at CEIPI: Patent protection for digital solutions according to DIN77006

Since June 2020 the DIN77006 is in effect in Germany. It is the quality standard to design digital use cases and other solutions like apps, customer journeys and business models to make them patentable and free of third-party rights. This university s ...

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Patent protected customer experience at NETFLIX and Disney+: New research project at the MIPLM

The increasing focus on the streaming business is paying off for Disney: In the first two quarters of 2021, the group attracted significantly more new subscribers than competitor Netflix. In the highly competitive streaming market, the US entertainmen ...

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Digital Transformation of Business Models and the Role of IP

The worldwide spending on digital transformation (DX) is projected to reach 1.78 trillion U.S. dollars in 2022. This spending is necessary, since digital transformation must be more than the digitalization of existing business processes, but the creat ...

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Digital Patent Impacts in Digital Business Models

In a competitive digital business environment, digital patents are vital for maintaining the exclusivity position in eco-systems. The term digital patents originates from the economic value of digital patents in digital eco-systems. On the other hand, ...

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